Downloads/tips/tutorials
Some of these files are fairly old (2004) as such, some of the techniques used are outdated by todays standards. However I'm keeping them around (for now) for people that may still be using 3dsmax6-8.
- 3dsmax 6 mental ray sample files
- 3dsmax 7 mental ray sample files
- Max6-8 mental ray material collection
- mental ray (Max6-8) Caustic tutorial
- mental ray (Max6-8) displacement tutorial
- 3dsmax9 mental ray materials
- A&D architectural materials
- Parti Volume info - Part 1
- Compiling mental ray shaders
How to: Create a shaded wireframe texture.
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